Design Approach

  1. Interviews, then personas: I started with conversations, interviewing prospective users about how they engage with philosophy, and turned what I heard into personas that captured genuinely different ways of learning.

  2. Card sorting to surface structure: rather than impose a navigation scheme, I ran a card-sorting study so the people who would use Khora could show me how they naturally group its features.

  3. Tree testing to validate it: I put the resulting structure back in front of users to confirm they could find what they expected, and refined what they couldn't before anything was built.

Interviews & Persona Creation

It started with conversations. I interviewed prospective users about how they read, learn, and engage with ideas, and those interviews became four personas, each a distinct way of moving through ideas. Designing for all four at once was the whole challenge:

  • Marcus, the Experimental Creator. A digital artist who learns by making; he wants to explore philosophy through visuals, media, and hands-on creation.

  • Sarah, the Community Builder. A philosophical counselor who learns through dialogue; she values discussion, relationships, and putting ideas into practice with others.


  • Dr. Chen, the Traditional Academic. An Oxford professor who learns methodically from primary texts; she wants rigor, depth, and careful, sequential study.


  • Alex, the Digital Explorer. A developer who learns by wandering; he follows non-linear paths and lives for unexpected connections between fields.

Four people who would never navigate the same way: a visual maker, a talker, a methodical scholar, and a synthesizer. The job wasn't to pick one. It was to find a structure that welcomed all of them.

Card Sorting

With the personas in hand, I needed a structure that worked for all of them. So instead of designing the navigation and then testing it on people, I had people build it first. I created a set of feature cards covering everything Khora might offer, from a philosophical text library and visual concept maps to discussion forums, reflection prompts, and tools for finding opposing viewpoints, and asked participants to group the cards however made sense to them, name their groups, and explain their reasoning.

Out of how real people sorted those features came the categories that became the backbone of Khora's information architecture:

  • Content Discovery and Navigation

  • Knowledge Building and Analysis

  • Community and Discussion

  • Personal Learning Tools

  • Personal Progress and Planning

  • Real-world Practice and Application

The most useful part was what I didn't expect. Categories like "Real-world Practice and Application" and "Personal Progress and Planning" weren't in my original buckets; they emerged because participants kept grouping features that way. The users revealed structure the team hadn't thought to design.

From Sort to Structure

A card sort is easy to run and hard to read. Forty-odd features and a room full of people produce a tangle of overlapping, inconsistent groups, and the real work is turning that tangle into something a product can be built on.

I analyzed the results on two levels. Quantitatively, I tracked how often features were grouped together, how much participants agreed, and where the outliers were. Qualitatively, I captured why people grouped things the way they did, the reasoning that explains the numbers. Then I built a standardization grid: every feature mapped against every category, scored by how consistently participants placed it there. "Topic Deep Dive" landed clearly in Knowledge Building; "Discussion Forums" in Community; features that split the room were flagged rather than forced into a category.

Then I validated it. Tree testing put the proposed structure in front of users and asked them to find things inside it, which confirmed where the navigation worked and exposed where it didn't. That let me refine the architecture, fixing the labels and groupings that tripped people up, before a single screen was built on top of it.


Impact

The research gave Khora something most products start without: an information architecture derived from how its actual users think, validated by watching them navigate it, rather than assumed by the team. The personas became a shared language for the team, and the standardized, tree-tested categories became the structure the platform was organized around.

The broader effort it fed into was substantial enough to be filed as a United States patent for personalized, interactive learning, on which I am a named inventor.

Reflection

Khora reaffirmed something I believe about this work: good structure isn't imposed, it's discovered. Four people who learn in four incompatible ways will never hand you a tidy answer, but if you watch how they actually group and navigate ideas, a shape emerges that none of them would have drawn alone. That shared shape is what makes a complex thing feel navigable to everyone.

Have a project idea in mind? Let’s chat about how we can bring it to life— virtually, from anywhere in the world!

Have a project idea in mind? Let’s chat about how we can bring it to life— virtually, from anywhere in the world!